![]() Your advice, however, I completely agree with Try it and see how it feels to you personally and figure out what you're comfortable with, as ultimately it's what you can pull off most smoothly that will benefit you most. But outwith those effects, even past the 50% haste cut-off, CL can still be a DPS increase. ZAP! usually reports that CL usage during haste effects is a Bad Idea™, so not using CL during EM/BL/Hyper/Berserk etc seems like a no-brainer even for fairly low haste levels (say, anything above 700 paperdoll). The situation is complicated by two things: first, the mechanics of spell-queueing when below that 1 second GCD cap, and second, the effect of CL on the "spacing" time between LvB casts (as even a capped CL that allows tighter LvB timing can be a DPS increase). The GCD cap is a "rule-of-thumb" cutoff, but in actual fact CL remains higher DPCT than LB even a long way past the 50% haste point. This point is whenever your GCD cap your CL1 and 2 are correct, but 3 isn't - or, well, it's a lot less clear-cut. CL has a higher DPCT (to a certain point)ģ. Here are the facts I got last time I did asked this question:Ģ. I've actually asked the very same question on these forums a while back and got somewhat different answers. Lightning Bolt won't be as affected by your latency. Therefore, the higher your latency is, the less benefit you'll get from extremely short spells (Chain Lightning) I believe that's how it goes. I'm not sure on the specifics of this-maybe Zamir knows I think I've seen him talk about latency before-but the shorter your casts, the more your latency will affect those casts. If you can LB instead, you'll never need to use those WS and TS. By using CL when it's not really worth it, you may end up forcing yourself to use Water Shield or Thunderstorm at some point. On some fights, you can (and should) go out of mana if you minimize your movement. These spells are excellent if you're on the move and your Shocks are on cooldown.Īnother reason I advocate CL over LB in ICC gear is because, yes, CL is a drain on mana. Same thing with Blood Queen when I get the purple fire, I run, Lava Burst, run, and Chain Lightning. When we're dragging Putricide across the room, I don't run all the way there! Every time Lava Burst or Chain Lightning comes off of cooldown, I stop and cast those. The above poster brings up an excellent point. The RNG of Lightning Overload also makes it difficult to test or simulate LB versus CL. Your haste will be very high, CL will often hit the global cooldown because of Elemental Mastery and Heroism, and it's just messy you have more dangerous things to pay attention to. ![]() In ICC gear, I personally suggest you abandon CL versus single target mobs (unless you use CL to be able to use Lava Burst as soon as it's up, which is way easier said than done). You better be firing off every CL you can on Saurfang's blood beasts) is so small that you don't need to lose any sleep over it. In reality, the DPS change either way (single target, of course. In short: If you have the mana, and it tightens up your rotation, and you aren't above this magical SP number that I am going to go try and find now, use it. On multiple targets it is, of course, the way to go. ![]() That use depends on your haste level (and procs, and cooldowns, and movement and and and and) and is more of a decision to make on the fly rather than a set rotation. In reality, you can just pop TS on the move when you wouldn't be casting anyway.Īlso, some people use it to more closely "fill" the time between lava bursts. However, that assumes a no movement fight. Something near 5k.) I'll dig around and try to find it if I can.Īlso, in theory, if using CL forces you to also use thunderstorm where you otherwise would not (ie, you have enough mana to LB spam but not enough to use CL) it is also a net DPS loss. (There is also a SP level where LB overtakes CL in DPS, but that is an unobtainable number IIRC. Someone did the math for at what spell power LB finally overtakes CL in DPS once you factor LO chance in. IIRC (and I may not) CL has a lower per target chance to proc LO, getting up to 33% when it hits all 3 targets. However, LB has a higher (single target) chance to proc lightning overload. LB hits harder, but CL has a faster cast time, so on the surface it has higher DPS. Anyone care to enlighten me? Short answer: It's complicated. I have been re reading over the forums and I have been noticing a lot of other people saying that in our ele rotation chain lightning then lightning bolt should be cast depending on cool down, However, I have always thought lightning bolt was the highest hitter and chain lightning was for multi targets only.
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